Main » 2013 » April » 13 » M484GCS Version 4.0 Released
4:29 PM M484GCS Version 4.0 Released |
Version 4.0 has been released
Get it here: http://m484games.ucoz.com/index/m484gcs/0-34
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This is a huge update, which adds a lots of improvements. The most important ones are: - Object Template limit is now 1000, so there can now be 1000 different type of game objects, instead of the old 200. - The Image System now supports multi-image "imagestrips". - The "Energy Bar" feature has been finally added. (For both the Player Object and for the Boss Object.) - Margin Scroll has been hugely improved, and it's "activation lines" now can be freely set in the Map Editor. - Copy-Paste features added for the GFX-screen and Object List: You can now quickly copy-paste any Object or Image, and place them anywhere. This makes many things a lot easier and faster: making object animations is now about 10 times faster, and also making many almost similar game objects is now super-easy, because now we can simply copy-paste an existing object template instead of manually copying everything. - "Turbo clone" feature added to Test Room. (this allows you to instantly create hundreds of game objects) - And also again a lot of bugs have been fixed, some of which were pretty bad. :D - + many other things.
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Added by: Master484
| Rating: 0.0/0 |
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