Main » 2013 » August » 11 » M484GCS Version 6.0 Released
11:39 AM M484GCS Version 6.0 Released |
Version 6.0 Released
Ok, here it is, M484 Game Creation System version 6.0.
http://m484games.ucoz.com/index/m484gcs/0-34
This is the biggest and most important update to the program so far.
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There is a lot of new stuff, the most important of which are:
- The data structure of the project files is now 100% backwards compatible. (Starting from v6.0 - projects made with v5.x or older are not compatible with v6.0+) - Added a "Load Project" feature. Projects can now be loaded from the editor, so you can work on many projects at once. - Added "Intro screens", which can be used to display logos and other "intro stuff" when the game starts. - All "shell screens" can now have Objects(+Scripts too) and Tiles in them. - Added a "Script Extras" feature (allows the creation of XY line triggers), 3 new script types, and a "Center" option. - Lots of optimization: Map Editor slowdown has finally been eliminated, and many routines are faster.
And lots more. There are so many upgrades that I can't list them all there, but I'll post the version summary to the forum as usual. :)
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Added by: Master484
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